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Martin Poiroux
Language : Français
Software engineer · Toulouse

MARTIN POIROUX

Software designed and shipped end to end: chess engines, online games, small web services. Alongside, music, cooking and chess, with the same curiosity.

ABOUT

Software engineer in Toulouse at Setics, publisher of a fibre-network design product of around five hundred thousand lines. Day-to-day development and de facto technical responsibility for the product: architecture, code review, customer support.

In parallel, personal projects carried end to end: chess engines, online games, small web services. A practice that predates the job: first brick breaker in 2010, first chess program in 2019.

The common thread: fields with simple rules, a lot left to explore, and progress that comes from analysing one’s own mistakes. Chess, played seriously since 2020, musical composition, since 2009, and software engineering all work that way.

Beyond that: science, space, physics and geography since childhood, anything involving numbers, and more recently politics and philosophy.

What keeps it going: learning by making things, and enjoying it.

MUSIC

Compositions since 2009. A few pieces, by period: the score scrolls with the sound.

The engraved score of a piece, scrolling slowly from left to right.

CHESS

Chess.com, 27 August 2021, move 16

Find the move that decides the game.

The game stops on the position by itself; the slider takes you anywhere else.

Full game

BLITZVOLLEY

A human against a neural network trained by reinforcement learning: a real match, recorded in the game and replayed here on a loop, point by point, with its spin and special moves.

Play

Looping animation of a full match between a human and a neural-network bot, point by point, with the score.

The score is coming…

0:00

BACKGROUND

  1. 2023 →

    Software engineer, Setics

    Toulouse

    Fibre-network design software, over five hundred thousand lines of .NET, deployed at telecom operators. Day-to-day development and de facto technical lead.

  2. 2023

    Final-year internship

    Cologne, Allemagne

    Six months of development abroad.

  3. 2020-2023

    ENSIIE, engineering degree

    Évry

    JIN major: Digital Interaction and Video Games. An engineering degree steered towards games and interaction as soon as the curriculum allowed.

  4. 2022

    Silvaco internship

    Montbonnot

    Three months on integrated-circuit netlist reduction and the simulations around it, with the Python and XML tooling of the pre-release test framework. The one place in this path where the circuit was silicon.

  5. 2021

    BSc in Mathematics

    Évry · Paris-Saclay

    A double degree run alongside the engineering school. Useful groundwork, later on, for tree search and rating systems.

  6. 2018-2020

    Classes préparatoires MPSI / MP

    Lycée Berthollet, Annecy

    Two years of mathematics and physics in preparatory classes, MPSI then MP.

  7. 2018

    French science baccalauréat

    Mathematics specialism.

  8. 2009-2016

    Before the code

    Flip books and stop-motion animation, GameMaker then Game Develop between 2010 and 2012, and the first real code in 2016, on a calculator and in Python.

The detailed background, on the CV

PROJECTS

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CONTACT

E-mail is the simplest way.

A door left ajar

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